Friday 3 June 2022

Tails' Skypatrol (Sega Game Gear review)

Developer: Japan System House, SIMS
Publisher: Sega
Released: 1995

Tails' Skypatrol is a horizontally scrolling shooter that was only released in Japan.

+ Feels like a shooter and a pinball title as you time ring throws to attack enemies and activate parts of the environment.

+ The stages allow you to tackle them in numerous ways thanks to the multiple layout routes on offer.

- The opening Training Area does a horrific job of teaching the mechanics and instead relies on you failing repeatedly.

- Trial-and-error never lets up, as you're forced to memorise large sections in the hope of grinding through to a checkpoint.

- Only five stages are on offer meaning the game is very short and has little in the way of replay value.

- The collision detection is poor and you'll occasionally fail to collect an item despite flying straight through it.

- Bosses feature barely any imagination, as they all play exactly the same despite the opening battle being a snooze fest.


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