Thursday 22 December 2022

Red Faction (Nokia N-Gage review)

Developer: Monkeystone Games
Publisher: THQ Wireless
Released: 2003

Red Faction is a first-person shooter that was developed by John Romero of Doom (1993, MS-DOS) fame.

+ The bite-sized levels are just the right length for mobile play, and also help to limit the frustration when you do have to restart a mission.

+ The large amount of weapons gives you a myriad of combat options and there's many secrets to be found by blowing up walls.

- Level design constantly repeats textures, and the underwater Power Plant mission controls so poorly that it borders on unplayable.

- Manual targeting is frustrating due to the lack of horizontal aim precision and the fact your character bobs left/right as he moves.

- Automatic targeting is useless, as it frequently refuses to lock-on to an enemy until you've taken damage.

- Similarly, opponents have a sixth-sense, making it almost impossible for you to peek around a corner without immediate health loss.

- You'll quickly tire of hearing the same enemy voice clips, and the music loops are short to the point of annoyance.

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