Tuesday 11 April 2023

Earthworm Jim (Sega Mega Drive / Genesis review)

Developer: Shiny Entertainment
Publisher: Playmates Interactive Entertainment
Released: 1994

Earthworm Jim is an action game that was also released on the Super Nintendo in 1994.

+ Level design is refreshingly unconventional, with plenty of entertaining set-pieces and many secret areas to explore.

+ Never sticks to one concept very long and throws in giant hamster rides, sea pod sections, and even bungee cord fights.

+ Andy Asteroids racing levels are an absolute blast and easily could have been fleshed out into their own game.

+ Combat features some awesome weaponry, and learning how to use each one effectively while conserving ammo is fun.

- Relies heavily on trial-and-error and infrequent, yet obtuse game design which can artificially inflate overall play time.

- Later stages put too much onus on screwing the player with instant death traps and unwaveringly difficult bosses.

- Music is mostly ill-fitting and the tunes generally don't mirror or compliment the stage setting that they're wrapped around.

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