Friday 19 May 2023

Space Harrier (Sega Master System review)

Developer: Sega R&D 2
Publisher: Sega
Released: 1987

Space Harrier is a third-person rail-shooter that was first released in the Arcade in 1985.

+ Features 18 stages and has a great balance of offensive and defensive play (e.g. dodging indestructible objects).

+ Constantly evolves the gameplay with new enemy types, as well as awesome stage settings that include duplicated ceilings.

+ Bosses are gigantic and figuring out their attack patterns / weak spots is as rewarding as solving a puzzle.

+ Music from the Arcade original has been faithfully recreated and some voice clips are included for extra authenticity.

- Gameplay can be brutally punishing unless you meticulously strategise and memorise the layouts of each stage.

- It's tough to determine spatial distance, particularly when attempting to judge how close enemies are to the foreground.

- Sprites have a blocky look due to a lack of transparency around their outer edges, which is immersion-reducing.


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