Publisher: Sega
Released: 1992
Taz-Mania is an action-platformer that's exclusive to Sega's 16-bit console.
+ Sprite animation is excellent, and the Jungle stage features lush scenery and parallax scrolling that draws you into the world.- Atrocious level design from the outset that does its best to confuse players with unintuitive layouts and instant death pits.
- Cheap hits are plentiful due to bombs that are hidden behind foreground layers, or placed directly beneath a platform drop.
- On a similar note, upcoming platforms are typically hidden off-screen, which results in blind leaps of faith and trial-and-error.
- Mine-cart stage is rage-inducing, as you have little vision of upcoming hazards and have to rely on memorisation.
- Taz has an infuriating tendency to clip straight through platforms while in mid-jump, negating much of your hard work.
- Enemy design lacks creativity and the musical bleeps-and-bloops do nothing to enhance or compliment the gameplay.
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