Tuesday, 23 April 2024

Double Dragon (Sega Game Gear review)

Developer: Technos Japan, Virgin Games
Publisher: Virgin Games
Released: 1992

Double Dragon is a beat-em-up that (despite the name) is a unique entry for Sega's 8-bit handheld.

+ Nice variety to the gritty stage locales, decent mix of CPU sprites and some funny Virgin Games ads in the Train level.

+ Dash mechanic is excellent for creating space from your opposition, and the background graphics are spectacular.

- Your range of attacks is incredibly limited and none of them feel particularly effective in the heat of combat.

- Omission of any grappling attacks is puzzling, yet guns are included which is at total odds with the series' foundations.

- Collision detection is dire and it's often hard to decipher whether you're doing damage, or even on the right vertical plane.

- Frame-rate is poor which affects combat accuracy, and enemies have a tendency to strike from off-screen.

- Camera is a huge annoyance, as it typically won't start scrolling until you're towards the edge of the screen.


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