Tuesday, 30 July 2024

Xevious (NES review)

Developer: Namco
Publisher: Bandai
Released: 1988

Xevious is a vertically-scrolling shooter that was first released in the Arcade in 1983.

+ Having to fight air and ground targets is a clever mechanic, and there's a risk-reward element to gaining bonus points.

+ Decent range of enemy types that are slowly introduced, and the shifting scenic variety helps to alleviate repetition.

+ Missiles offer a rapid-fire option, and managing to destroy several ground targets with one bomb is satisfying.

- No difficulty options, and without speed power-ups your ship isn't always fast enough to evade the barrage of projectiles.

- Game is incredibly short and instead of displaying an ending screen for your hard work the levels just loop endlessly.

- Your ship can't reach the upper portion of the screen, which can put you in harms way when you reach the invisible wall.

- Music is enough to drive you insane, as there's only a single high-pitched jingle that repeats incessantly throughout.


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