Publisher: Sega of America
Released: 1991

Released: 1991
Ghouls'n Ghosts is an action title that was released in the Arcade in 1988, and ported to the Sega Mega Drive / Genesis a year later.
+ Packs in a substantial amount from the 16-bit version, and there's a compelling breadth of ideas in its level design.+ Has many standout moments (e.g. the iconic opening graveyard scene) and the exclusive magical doors offer free upgrades.
+ Reaching a checkpoint feels like an achievement and the unlimited continues reset your points to aid high score attempts.
- Gameplay feels like it's in perpetual slowdown and there's a severe delay when firing projectiles around groups of foes.
- Sir Arthur's sluggish movement makes dodging impossible, and platforming requires more precision than the 16-bit game.
- Some weapons are useless in the heat of combat, with the Axe being the worst offender due to its high arch once thrown.
- Has an enormous amount of trial-and-error and needing to beat the game twice to see the ending is rather lame.

No comments:
Post a Comment