Thursday, 8 May 2025

Ms. Pac-Man (Atari 5200 review)

Developer: GCC
Publisher: Atari, Inc.
Released: 1983

Ms. Pac-Man is a maze game that was originally released in the Arcade in 1982 as the sequel to Pac-Man (1980, Arcade).

+ Eight difficulty settings are available to cater to your skill level and the cute cut-scenes provide an adorable back story.

+ While the original game only had one maze, this sequel has four well-designed layouts to keep you invested longer term.

+ Ghosts have unique behaviours and speeds, and their A.I. is incredible as you can actively watch them trying to flank you.

+ Bonus fruits return, but this time with the treacherous twist of bouncing around the playfield to raise the suspense.

+ Extra tunnels have been introduced to the mazes, which is a brilliant idea that gives you multiple ways to escape foes.

- 5200 analog stick has issues when trying to navigate more complex mazes, as it doesn't always register perfectly.

- Difficulty increases too quickly and novice players might get deflated when the speed surges after a couple of mazes.


Sunday, 4 May 2025

Pac-Man (Atari 5200 review)

Developer: Atari, Inc.
Publisher: Atari, Inc.
Released: 1983

Pac-Man is a maze game that was first released in the Arcade in 1980.

+ Gigantic leap in quality from the Atari 2600 port (1982) and closely mimics the Arcade in gameplay, graphics and sound.

+ Allows you to choose your difficulty from eight different levels, and the cut-scenes convey an abundance of personality.

+ Different coloured ghosts have unique behaviours, which is great for learning patterns and outsmarting them.

+ Tunnels are an inspired feature for a quick escape and the limited energy pills turn the tide for a riveting ghost chase.

+ Collectable fruit adds an enticing risk-reward element, as the huge point bonuses mean venturing into perilous territory.

- Even the lowest difficulty is blazingly fast with aggressive enemies that will result in sudden game overs for novices.

- Despite the maze being intricately designed it's the only one available, leaving you wishing for a bit more variety.


Thursday, 1 May 2025

Joust (Atari 5200 review)

Developer: GCC
Publisher: Atari, Inc.
Released: 1983

Joust is an action game that was first released in the Arcade in 1982.

+ Action is fast and fluid with an impressive physics engine, and despite some minor sprite flicker there's no slowdown.

+ Includes various wave types to keep things interesting, and having to collect eggs before they re-hatch is devious.

+ Likewise, the need to quickly eliminate buzzards to avoid deadly Pterodactyls entering creates tension-filled gameplay.

+ Shrewdly, you can override the respawn animation after a death to get back into the action at the most opportune time.

+ There's several difficulty options to cater to your skill level, and the two-player mode is a fun mix of co-op and battle.

- 5200 controller results in some unfortunate deaths, as its lack of self-centring can see you drifting in one direction.

- Allows you to hold down the fire button to avoid continuous tapping, but your bird rises so slowly that it's pointless.


Friday, 18 April 2025

RealSports Baseball (Atari 5200 review)

Developer: Atari, Inc.
Publisher: Atari, Inc.
Released: 1983

RealSports Baseball is a sports game that was also released on the Atari 2600 (1982) and Atari 7800 (1988).

+ Decent pitch selection / path modifiers, and having a no wind-up variation is neat for keeping hitters off-balance.

+ Analog stick makes a huge difference when batting and gives you total control over swing speed and launch angle.

+ Charming voice clips, you can choose 3, 6, or 9 innings, and there's advance base running moves such as squeeze plays.

+ Fun multiplayer mode and the difficulty handicap is a fantastic way to balance skill levels between novice / expert gamers.

- Having to activate teammates after a play and manually throw the ball back to the pitcher is slow and cumbersome.

- Fielding ground balls is janky, as they often seem to travel straight through a player for a cheap base hit.

- Takes too long for fielders to throw the ball and it's infuriating when you can't turn an otherwise easy double-play.


Monday, 7 April 2025

Robotron: 2084 (Atari 5200 review)

Developer: Atari, Inc.
Publisher: Atari, Inc.
Released: 1983

Robotron: 2084 is a wave shooter that was first released in the Arcade in 1982.

+ Throws an enormous amount of sprites and animations around the playfield, and there's never any flicker or slowdown.

+ Having only a second or two to survey the most urgent threat(s) prior to the wave commencing is endlessly gripping.

+ Deciding whether to rescue humans or deal with the onslaught of robots is a great hook that adds risk-reward.

+ Better transition screens / SFX than the Atari 7800 port (1986), and using two controllers to fire and strafe works brilliantly.

- Doesn't play nearly as well with just a single controller, as you can't be as nimble when evading / shooting enemies.

- Challenge is brutal compared to the Atari 7800 version and less skilled gamers won't last long even on Level 0.

- Animation is often quite choppy, which isn't ideal in a fast-twitch game where every micro-movement is crucial.


Thursday, 3 April 2025

Dig Dug (Atari 5200 review)

Developer: GCC
Publisher: Atari, Inc.
Released: 1983

Dig Dug is an action game that was initially released in the Arcade in 1982.

+ Provides a two-player turn-based option (as well as a stage select), and there's a perfect difficulty curve to ease you in.

+ Offers a wide variety of level arrangements to keep things interesting and the collectable vegetables add risk-reward.

+ Quickly diagnosing layouts and planning a method of attack during the pre-stage jingle is both entertaining and stressful.

+ Craftily, you earn more points by defeating foes lower down the screen, and luring them into falling rocks is fiendishly fun.

+ Though you'll often get sandwiched between enemies, it's neat alternating hits to keep them at bay until they explode.

- There's an unfortunate amount of sprite flicker in higher stages, which can cause confusion when two enemies overlap.

- Controls aren't tight enough and many times you'll lose a life due to overshooting your intended target by a small amount.


Tuesday, 1 April 2025

Berzerk (Atari 5200 review)

Developer: GCC
Publisher: Atari, Inc.
Released: 1983

Berzerk is an action game that was first released in the Arcade in 1980.

+ Each attempt plays entirely different from the last thanks to procedurally generated maps and shifting enemy locations.

+ Gameplay pushes you to think and act quickly, and Evil Otto's impending presence is genuinely unnerving.

+ Knowing when to bail and exit to avoid Otto, or risk eliminating all robots for bonus points is a gripping premise.

+ Gives you tons of freedom in how you approach each screen, as well as how you progress through the elaborate maze.

+ Voice clips are fantastic with many memorable lines that enhance the game's personality and likeability.

- Your Humanoid's movements are slow and clunky, which makes it hard to avoid enemy fire in higher skill levels.

- Takes a while to adjust to shots coming from the right of your sprite (rather than dead centre) when firing upwards.


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