Wednesday 20 April 2022

House of the Dead (Sega Saturn review)

Developer: Tantalus Interactive
Publisher: Sega
Released: 1998

House of the Dead is a light-gun game that was originally released in the Arcades in 1996.

+ Successfully rescuing people opens up new paths which is great for replayability.

+ Using the light-gun works great, and even the standard controller does an admirable job while being better for rapid fire. 

+ Level design is claustrophobic to set a creepy mood and there's plenty of excellent set pieces.

- Only five short levels with the final one shoehorning in a boss battle mode to artificially lengthen the gameplay.

- The frame-rate is choppy which sometimes affects accuracy, and the graphics / textures are heavily pixelated.

- Game often stops to load mid-mission (often resuming with instant enemy attacks) and the action contains many cheap hits.

- Exclusive Saturn mode with more playable characters (and unique stats) is neat, but does little to enhance the experience.


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