Monday 6 June 2022

Blade Eagle 3-D (Sega Master System review)

Developer: Sega
Publisher: Sega
Released: 1988

Blade Eagle 3-D is a vertically-scrolling shooter that requires the Sega 3-D Glasses.

+ The ability to fight in the foreground or background is a neat idea and provides plenty of ways to strategically battle.

+ Tons of sprites litter the playfield at the same time, yet there's absolutely no slowdown or performance hiccups.

+ Certain 3D effects such as the tall buildings and narrow corridors look great when the camera is positioned directly above.

- However, space levels are horrendous due to double vision that's presented to players as a result of poor 3D coding.

- When you die, it's often hard to tell where the projectile appeared from as enemy ships fire from above and below you.

- Later stages are brutal and after losing a life you can be left high-and-dry by virtue of infrequent power-up availability. 

- The bosses are repeated throughout and it becomes so tedious that you'll start to wonder if the game has looped!


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