Friday 5 August 2022

Sky Kid (NES review)

Developer: Namco
Publisher: Sunsoft
Released: 1987

Sky Kid is a horizontally-scrolling shooter that was first released in the Arcade in 1985.

+ Wide range of enemy types with unique attack patterns keeps you on your toes and guessing as to what lies ahead.

+ Gameplay includes a nice risk-reward element where you can loop near certain objects to collect bonus points.

+ Your inability to perform a loop once you've obtained up a bomb puts you in a perilous state that adds to the intensity. 

- Despite the cutesy art style, the challenge is brutal and it's puzzling why some difficulty options weren't added. 

- The minor layout changes aren't enough to keep the action from feeling stale and repetitive after the first few stages.

- No power-ups are on offer, so you're constantly stuck with a weapon that only covers a limited part of the screen.

- The music is catchy, but the short loops and ear-piercing sound effects grate on you very quickly.


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