Sunday 19 February 2023

Rocket Knight Adventures (Sega Mega Drive / Genesis review)

Developer: Konami
Publisher: Konami
Released: 1993

Rocket Knight Adventures is an action-platformer that was also planned for release on the Super Nintendo before being cancelled.

+ Level design is highly inventive and throws a ton of ideas into the mix while maintaining a cohesive whole.

+ Gameplay frequently shifts from an action-platformer to a side-scrolling shooter, which keeps you guessing what lies ahead.

+ Rocket Pack ability not only gives you another attack option, it also opens up the environments for exploration.

+ Terrific parallax and transparency effects, the latter of which is cleverly used to distinguish background / foreground platforms.

- Checkpoints are very infrequent which can discourage inpatient players from progressing due to being thrown backwards.

- Relies on trial-and-error and many of its set-pieces are almost impossible to beat on first try due to unforeseeable hazards.

- Bosses are bullet-sponges and the multi-part battles outstay their welcome while compounding the checkpoint issue.

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