Monday 3 April 2023

Microcosm (Mega CD / Sega CD review)

Developer: Psygnosis
Publisher: Psygnosis
Released: 1994

Microcosm is a Full Motion Video (FMV) on-rails shooter that was originally released on the FM Towns in 1993.

+ Intro cut-scene clocks in at a whopping five minutes and its high quality adds mystery and intrigue to the game's premise.

- Action is brutally tough due to the twitchy, fast shooting enemies, as well as the lack of any difficulty settings.

- Your weapons are ineffective and severely under-powered, and it often seems impossible to avoid taking damage.

- Enemies typically enter the playfield from the rear, which results in a multitude of unforeseen cheap hits.

- The majority of enemy bullets are exactly the same colour as yours, making it a challenge to see incoming projectiles.

- Stage backgrounds are utterly drab and nothing substantial changes throughout each one to make it memorable.

- Stages are overly long, and although a password system is included the input method is obtuse symbols.

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