Friday, 22 August 2025

Teddy Boy (Sega Master System review)

Developer: Sega Enterprises, Ltd.
Publisher: Sega Enterprises, Ltd.
Released: 1986

Teddy Boy is an action-platformer that was first released in the Arcade in 1985.

+ Figuring out the best position to safely attack each level is enjoyable, and the intelligent enemy A.I. is tough to outwit.

+ Shrewdly adds extra intensity by collapsing your current platform if you haven't moved within a set amount of time.

+ After losing a life, the game doesn't reset the stage and instead remembers how many foes you have left to destroy.

- Mid-air adjustments are overly sensitive on the horizontal axis and it's unbearably easy to miss your intended target.

- Early difficulty spike is enormous and there's nothing that prepares you for the speed and aggressiveness of enemies.

- Buttons are reversed which can cause issues in the heat of battle, and the repetitive music grates the more you play.

- After a handful of rounds, you've seen everything the game has to offer and it doesn't improve on its initial core ideas.


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