Wednesday, 3 December 2025

Bomber Raid (Sega Master System review)

Developer: Sanritsu
Publisher: Activision
Released: 1989

Bomber Raid is a vertically-scrolling shooter and the last Sega Master System game released in Japan.

+ Ample power-up opportunities, and like TwinBee (1985, Arcade) you can continually blast icons to cycle through upgrades.

+ Makes you feel like a destruction machine when fully powered-up, and it's satisfying mowing down foes with ease.

+ Excellent range of enemy types with unique patterns, and there's only minimal slowdown despite tons of on-screen sprites.

+ Has a manageable level of difficulty and even shoot-em-up novices have a good chance of progressing deep into the game.

- Levels are drawn-out and the stage design doesn't create enough memorable moments to keep your interest peaked.

- Holding a button down to rapid fire is pointless due to its pathetic shooting rate, meaning constant tapping is required.

- When upgraded to full speed, your ship moves too fast and trying to make precise movements is a nerve-racking task.


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