Wednesday, 18 February 2026

Bugs Bunny in Double Trouble (Sega Game Gear review)

Developer: Probe Entertainment, Atod, Climax Enterprises
Publisher: Sega
Released: 1996

Bugs Bunny in Double Trouble is an action-platformer that was also released on the Sega Genesis / Mega Drive in 1996.

+ Mimics the 16-bit version astonishingly well, and there's plenty of variety in the mission objectives and gameplay types.

+ Difficulty is toned down versus the Sega Genesis, and the zoomed-out window makes it easier to spot incoming foes.

- However, the character sprites are minuscule and it can be tough to precisely and successfully time your jump attacks.

- Objectives are awfully obtuse and the pre-mission hints don't do an adequate job of explaining the requirements.

- Slippery controls lack precision, and the Roman Legion Hare and Haunted Hare levels drag with tedious fetch quests.

- Hare-Abian Nights stages are a poor man's Aladdin (1993, Sega Genesis) due to bland layouts and obscured platforms.

- Missing the cool faux-3D Spaced Out Bunny levels from the console version, and the collision detection is questionable.


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