Wednesday, 18 March 2026

Running Battle (Sega Master System review)

Developer: Sega
Publisher: Sega
Released: 1991

Running Battle is a beat-em-up that's exclusive to the Sega Master System.

+ Offers multiple continues, cut-scenes advance the narrative, and there are a couple of different endings available.

- Beat-em-up action is maddening, as your short attack range means you'll typically take damage before landing a blow.

- Level design is embarrassing as entire sections are repeated throughout all stages, and the character sprite work is poor.

- Similar to Karate Kid (1987, NES), you can bypass huge chunks of the game by simply jumping over enemies.

- Life / weapon icons frequently appear over perilous gaps, and the only way to obtain them is to lose a life.

- Doesn't allow you to use weapons against bosses, and the all-too-brief adventure can be beaten in around ten minutes.

- Intro story text doesn't stay on-screen long enough, and the anticlimactic endings don't even include a credits sequence.


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