Friday, 17 July 2026

Glimmerati (Nokia N-Gage review)

Developer: Bugbear Entertainment
Publisher: Nokia
Released: 2005

Glimmerati is a racing game that's exclusive to the Nokia N-Gage.

+ Solid racing, good frame-rate, and the amazing track design tests your skills in nighttime Paris streets and narrow lanes in The Alps.

+ Usually has multiple missions open at once, and the branching paths provide impetus to replay the Story mode to see everything.

+ Challenges are a neat incentive to take on bite-sized races, as you can unlock faster cars that will benefit you in the championship.

+ Has a few non-racing objectives, such as timed quests and a fun mission involving launching over a draw bridge to start a TV show!

+ Includes an enormous amount of voice clips, and the gorgeous graphics have impressive lighting effects and detailed scenery.

- Doesn't always give enough notice of upcoming turns, the voice acting is atrocious, and the in-game characters lack personality.

- Brutally hard finale strips away your unlockable cars in favour of a rickety speedboat that's infuriatingly tough to control.


Thursday, 21 May 2026

N-Gage Freestyle (Nokia N-Gage review)

Developer: StormBASIC Games
Publisher: Nokia, Technobubble Entertainment
Released: 2005

N-Gage Freestyle is an extreme sports game that's exclusive to the handheld.

+ Method of unlocking jumps is clever, as some require you to reach certain criteria (e.g. beat three stages in order without failing).

+ Tricks are well animated, load times are fast, and there is mild enjoyment from finally nailing a problematic jump.

- Your sole interactivity takes place on static ground (prior to moving), yet mid-air adjustments would have been more engaging.

- Game engine isn't up to the task, as it often skips frames or stutters while you're trying to input precise button commands.

- Diagonals don't always register correctly and it's the main reason you'll fail stages despite seemingly inputting the right prompt.

- Shockingly low on content, as there's only 15 jumps available in the entire game, with each lasting mere seconds.

- Despite being a score-based title, there's no option to play against a friend or versus the CPU in competitions.


Sunday, 10 August 2025

Operation Shadow (Nokia N-Gage review)

Developer: Torus Games
Publisher: Nokia
Released: 2004

Operation Shadow is a third-person action game that's exclusive to the Nokia N-Gage.

+ Objectives are varied and there's a nice range of vehicles (including helicopters and jeeps) to compliment the on-foot action.

+ First two missions are enjoyable, especially for fans of the Contra series, and the game saves your high score after each one.

- However, the difficulty then skyrockets to an absurd degree with swarms of tanks that can instantly kill you from off-screen.

- Vehicles are severely under-powered and ammo is too scarce to make them a valuable tool in your combat arsenal.

- It's impossible to get close enough to most targets without first taking damage, meaning skill-based play is thwarted.

- Mission objectives sound simple, but they typically have a confusing nuance that's only decipherable through trial-and-error.

- Narrow draw distance, low polygon count and extreme pop-in magnify the game's woefully unpolished feel.


Friday, 30 May 2025

Space Impact Evolution X (Nokia N-Gage review)

Developer: Kuju Entertainment
Publisher: Nokia
Released: 2003

Space Impact Evolution X is a vertically-scrolling shooter that was available as a console pack-in on the included CD-ROM.

+ Action is perfectly suited to the handheld's portrait screen, and the game has a good range of locales and multiple continues on offer.

+ Features detailed sprite work (particularly on the bosses and orb enemies), and some areas have awesome background layering.

- Takes a long time for the action to heat up due to predictable enemy patterns and your ability to safely blast their own shots.

- Difficulty options are entirely absent, so unless you want to try and beat your high score there's little reason for repeated play.

- Manages to suck the fun out of powering-up, as collected items are only available to use for a few precious seconds.

- Collision detection is awfully sketchy and you'll likely lose many lives despite clearly being a few pixels away from a projectile.

- Seriously lacking in atmosphere, as the gameplay doesn't include a note of music and the SFX often randomly stop playing.


Wednesday, 21 May 2025

Barakel: The Fallen Angel (Nokia N-Gage review)

Developer: StormBASIC Games
Publisher: Nokia, Technobubble Entertainment
Released: 2004

Barakel: The Fallen Angel is a hack and slash game that was only released in Portugal and Spain.

+ Supports local multiplayer and a nice feature is how friends can share objects, gold and potions to keep inventories stocked.

+ Does a very good job of signposting you to your next objective, both with in-game arrows and via menu reminders.

- Has severe glitches, including a consistent game-breaking crash shortly after the third boss due to a memory overflow issue.

- Saving your game costs too much currency and the risk of losing tons of progress makes farming a boringly stressful necessity.

- Despite enemies typically swarming in groups, your attacks can only hit one at a time, leaving the other foe to freely drain your life bar.

- Limited field-of-view can make it hard to see the exact location of NPCs, as well as the placement of switches in dungeon areas.

- Features an egregious amount of typos from the outset, which does ruin the immersion and gives the game an unpolished feel.


Saturday, 2 November 2024

Flo-Boarding (Nokia N-Gage review)

Developer: Housemarque
Publisher: Nokia
Released: 2003

Flo-Boarding is a sports game and a cut-down port of Supreme Snowboarding (1999, Microsoft Windows).

+ Courses are very well designed and allow you to play to your own style whether it's with air-based tricks, or rail grinds.

+ Fast-paced action that gets more exhilarating as you learn the course layouts and figure out the optimal path to the finish line.

+ Includes many shortcuts if you're brave enough to wander off the beaten path, with the reward being huge time savings.

+ The need to consistently execute tricks to top-up your boost metre means you can never play it safe, which keeps suspense high.

- With only five courses on offer, the game is light on content with no real reason to stick around once you've beaten them.

- Can initially be tough to spot upcoming bends due to limited camera visibility, so course memorisation is an absolute must.

- For such a simplistic game, there's an unnecessary amount of grab tricks that make convoluted use of the numbered keypad.


Friday, 17 May 2024

Snakes (Nokia N-Gage review)

Developer: IOMO
Publisher: Nokia
Released: 2005

Snakes is an action game and an updated version of Snake (1998) that came preloaded on Nokia mobile phones.

+ Bite-sized levels are perfect for handheld play and your progress is automatically saved so you can continue at a later date.

+ Does a terrific job of gradually introducing new mechanics and items to spice things up and stop repetition from creeping in.

+ Hexagon grids add a new wrinkle, as they require you to retrain your brain and make sure to account for extra d-pad presses to turn.

+ Strikes a perfect balance of being hypnotically relaxing (especially with its ambient music), while also pushing you to beat the clock.

+ Multiple camera angles to choose from (including a cool overhead view) and the Bluetooth multiplayer mode ensures longevity.

- Slight, but noticeable delay between pressing a direction and your snake performing that action, which can cause unwanted collisions.

- Frame-rate occasionally stutters, and the levels can feel very rigid in the way you're expected to beat them.


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