Tuesday 6 September 2022

Gangster Town (Sega Master System review)

Developer: Sega
Publisher: Sega
Released: 1987

Gangster Town is a light-gun game that requires use of the Sega Light Phaser.

+ Ghosts of downed opponents can be shot for extra points which adds a cool risk-reward element when you're under attack.

+ Lots of secret, additional things to shoot for points such as car tires and beer bottles that encourage you to experiment.

+ Qualifying methods in each stage (hits, hit ratio and points) reward skillful play by allowing you to earn extra hearts.

+ Light Phaser accuracy is spot-on and the two-player simultaneous action leads to competitive point-based gameplay.

+ Unlike many 8-bit light-gun games there's some nice scenic variety here to keeps things visually stimulating.

- It doesn't take long until you've seen the end credits and there's nothing else to keep you occupied afterwards.

- Boss battles are disappointing, as little strategy is required apart from constantly spamming the trigger.

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