Saturday 8 July 2023

Gain Ground (Sega Master System review)

Developer: Sanritsu
Publisher: Sega
Released: 1991

Gain Ground is an action-strategy game that was first released in the Arcade in 1988, and ported to the Sega Mega Drive in 1991.

+ Retains the core gameplay and presentation from the 16-bit version, and the two-player cooperative mode is still in-tact.

+ Attainable playable characters (with unique abilities) keep things fresh, and figuring out the best soldiers to use is fun.

+ With two ways to beat stages (defeating all foes, or each soldier reaching the exit), you're always in with a fighting chance.

+ Enemy placements are displayed prior to stages commencing, which is a great tactical advantage for planning your attack.

+  Features unique layouts compared to the Mega Drive port, and includes an exclusive round that's chock full of new ideas.

- Scrolling through your list of available soldiers takes far too long, especially when there's a timer looming over you.

- There's no option to save your progress and the difficulty settings have been removed which could deter some players.


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