Sunday 31 March 2024

Toy Commander (Sega Dreamcast review)

Developer: No Cliché
Publisher: Sega
Released: 1999

Toy Commander is an action game that's exclusive to the Sega Dreamcast.

+ Mission diversity is outstanding and the multi-layered tasks force you to think in a logistical, puzzle-like manner to succeed.

+ Objectives are playful in a similar way to Blast Corps (1997, N64) and there's even a hilarious nod to Godzilla in Room 2.

+ Usually gives you several missions to choose from, which is a great idea if you're struggling with a particular task.

+ Huge incentive to replay missions for top scores, as you can unlock comrades that will help you fight against the final boss.

- Tutorial does a terrible job of teaching players the basics, which leads to newcomers fumbling with the central mechanics.

- Mission objectives are usually ambiguous and the result is lots of trial-and-error until you stumble upon the solution.

- Controls are overly sensitive, while the camera angles often fail to provide you with an ideal view of your surroundings.


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