Saturday, 13 September 2025

Black Belt (Sega Master System review)

Developer: Sega R&D 2
Publisher: Sega of America
Released: 1986

Black Belt is a side-scrolling beat-em-up that's exclusive to the Sega Master System.

+ Gameplay can be enjoyable in short bursts due to its rhythmic flow and endless waves of incoming enemies.

+ Encourages full use of your attack arsenal, as each boss has a weak point that must be identified for maximum damage.

- However, the action suffers from extreme repetition and is too derivative of Kung-Fu Master (1984, Arcade).

- Damage is unavoidable when enemy sprites overlap, as you can only hit one bad guy at a time, leaving you vulnerable.

- Poor collision detection (especially during boss fights) and your attacks can have no effect despite making clear contact.

- Would have benefited from a smoother difficulty curve, as even the first boss is hard as nails and there's no continues.

- Using the d-pad to jump leads to many accidental leaps, and having to press Down then Up for a high jump is cumbersome.


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