Publisher: Atari Corporation
Released: 1993
Trevor McFur in the Crescent Galaxy is a shoot-em-up that was also a launch title for the console.
+ Rarely will you feel completely under-powered, as there's ample opportunities to obtain items after losing a life.+ Secondary items are diverse and offer many cool power-ups (such as a temporary helper ship) to assist you.
+ The ability to choose your starting point from the first four stages is a nice way to hone your skills.
- Deeply uninspired gameplay where the stages overstay their welcome and enemy patterns are repetitive.
- Level design is poor with no set-pieces and mostly flat backgrounds as the only differentiator for the locales.
- Enemy design is surreal (and often out-of-place), and comes across as random rather evoking any sense of fear.
- Sound effects are incredibly wimpy and the lack of in-stage music makes the action feel rather lifeless.
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